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| Comment on Reader Q&A: Acquire/release and sequential consistency by Herb Sutter
@Fernando: C++98 didn’t cover this case because there was no notion of threads or other concurrency in the standard. Implementations generally did the right thing. Then when the standard introduced concurrency it also had to specify a memory model for concurrency. Read More »Comment on Reader Q&A: Acquire/release and sequential consistency by Fernando Pelliccioni
Herb, thanks for your answer. Comment on GotW #7a Solution: Minimizing Compile-Time Dependencies, Part 1 by Herb Sutter
Catching up… @Sebastian: I cover those in the other parts, but you’re right it would be easier to add a short note here. Done. @bcs: The point, which I’ve now clarified, is that the caller can’t even invoke E h(E) unless he already has an E object — so he already has its definition. @Emmanuel: As above, I’ve improved the text to distinguish between parameter and return types. Thanks for the comments. Read More » | ||||
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Friday, November 1, 2013
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